Monday, 31 January 2011
You can either click on the structure itself or next to it; if you placed your "slashes" strategically enough and picked a good spot for the bomb, a significant chunk of the structure will fly off the screen.
You will probably fly through the first few levels, but then the shapes become a bit more complex, and the game gets harder. I like it that they made the game harder by making more "difficult" shapes, rather than just making them larger (and thus more difficult to explode off the screen).
Bottom line: It's a quick, fun brain-teaser.
After you install the app, launch it and create a password -- the default username is SDCARD, though you can change that if you wish. Once your changes have been made, tap your Back button to return to the main screen and then tap Menu to bring up the four action buttons. Disable and re-enable SMB services, and you'll receive a notification with the path to your device -- such as \\192.168.0.100 and \\ANDROID.
You can also configure the NetBIOS name (the ANDROID bit) if you want to use something a bit more personal. The app also features a 'wakelock' which keeps your Droid from dozing when you're trying to access files.
Root access is required, and you'll also need Superuser or Superuser Permissions installed (find one with a quick Market search).
Download Samba Filesharing for Android [AppBrain - QR code after the break]
Once you've signed in to your Dropbox account and entered your master password, you'll have access to all your securely-stored data. Logins, notes, credit cards, software product keys -- it's all there for your perusal. 1Password for Windows Phone 7 is a free download, while the Windows and Mac versions run $29.95 and $39.95 respectively.
Scan the Tag after the break to install the WP7 app.
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Update: We're hearing that new custom firmware isn't on the table quite yet, because Sony changed most of the locks, and is reportedly actually storing the all-important ECDSA private key with random-number cryptography this time around. Be warned: if you upgrade to 3.56, there's no easy way back down. In related news, Github complied with a DMCA takedown notice to remove KaKaRoToKS's repositories, so you'll have to head on over to Gitorious (at our more coverage link) to get at the fail0verflow tools.
[Thanks, Tomi R]Permalink | | Email this | Comments
Sunday, 30 January 2011
For most of the world, pulling out a plug is as simple as yanking a cord. Arthritis? Wrap the [...]
The taskbar seems like it was meant to be used with the mouse only; it's a very visual thing, especially in Windows 7. But it turns out there's a way to "switch" to the taskbar and then work with it using the keyboard only! Hit Win+T to focus the taskbar, and then use the arrow keys to cycle between the icons. Whenever the focus switches to an application that's currently running, its Aero Peek pane will show up. To start an application that isn't running, press Enter.
What's nice about this system is that it takes your taskbar's orientations into account: for a vertical taskbar, Up/Down will switch windows, while Left/Right would activate the Aero Peek thumbnail pane; for a horizontal one, Left/Right would switch windows and Up/Down would activate the thumbnail pane.
This little nugget concludes our weekly Keyboard Tips series. I hope you've enjoyed it, and maybe even learned some new tricks! Check out Sebastian's list for a comprehensive rundown of many other hotkeys.
[Image credit: orangeacid]
3DBoard bringing 3D home screens to iPhone [Jailbreak] is a story by TiPb. This feed is sponsored by The iPhone Blog Store.
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When Canonical announced Ubuntu's shift away from the GNOME desktop manager in 11.04, the switch to Qt was almost a foregone conclusion; GNOME requires Gtk+, but Unity doesn't -- so why stick around? A better question to ask, though, is why Qt?
The odd, but overwhelmingly likely truth seems to be that Ubuntu is moving into the mobile sector. Unity was originally designed as a netbook or small-screen interface; and there's no denying that Unity 2D, without its shiny bells and whistles, is designed for very low-powered devices, like cheap tablets and smartphones.
QtThat's where Qt enters the equation: Qt is the application framework used on Nokia's Symbian and Maemo phones. Qt is also fully cross-platform, with support for Windows, Mac and Linux. With Qt, developers could write a single program for Ubuntu, and have it run on desktops, laptops, tablets, and even smartphones.
But why oh why does Canonical even want to go into the mobile market? Has someone at the top lost their marbles?
In theory, a Dalvik VM running on a BlackBerry device could be capable of running an Android .APK. However, since most apps are closely tied to OS-specific APIs, there's also a very good chance that most Android apps wouldn't do anything noteworthy on future RIM devices. Still, the possibility is an exciting one -- and the ability to handle Android apps would definitely make BlackBerry a bit more enticing to both developers and users.
Both iOS and Android have Web browsers capable of HTML5. The BlackBerry browser supports some HTML5, and Nokia/Symbian should really have an HTML5-capable browser sometime in 2011. The advantages of developing an HTML5-powered mobile site are clear: not only is there at least 125 million users just waiting to enjoy interactive HTML5 content on their phones, but it would also mean that Facebook could spend its time creating a standards-compliant and cross-platform mobile website, rather than developing individual apps for each of the smartphone platforms.
Don't forget the developers, either: imagine writing an HTML5 app or game that works across every smartphone. It would bring a whole new level of immersion to FarmVille and CityVille players -- you could play it on the train, in the bathroom, or in bed!
You get a queue of objects and when you click the screen, the next object appears. The first thing on every level is some sort of a floating platform - it may be a long plank, or a bunch of logs loosely bunched together (these can float apart, as you can see in the screenshot).
Once the first floating object is in the water, the next click usually drops a cow on it, and it happily floats. Of course, saving just one cow isn't enough. Cows are social creatures, so you have to save the whole herd. When you drop the next cow on the floating plank, it changes the balance and causes the plank to sink deeper into the water. If you're not careful, the whole plank might tip over -- and there go the cows! You may receive extra planks later on, which you can use to bolster up your platform.
There are bulls, too, and a bull weighs four times as much as a cow -- so you need to be extra-careful with them. Happily, though, you don't have to save every cow. I mean, every cow is precious, but you can usually get away with saving only nine out of twelve or so and still pass the level.
Freaky Cows is highly recommended, and I greatly enjoyed the frantic mooing in the soundtrack.
The turn-around time between source releases and dev community releases seems to be shrinking more and more these days. Just two days after Google released the Honeycomb SDK Preview, dev deeper-blue now has a (very early) port of it running on his Nook Color.
Originally describing it as a "zombie" without any touchscreen or hardware acceleration, he later reported that he has the touchscreen working and hopes to work on acceleration over the weekend.
While this won't be able to escalate into full-blown Honeycomb on the Nook until after Google releases the full source (presumably sometime after the release of the Motorola Xoom), this could be quite a treat for those itching for the buzz of Android 3.0. [xda-developers]
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